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EFFICIENT ENCODING OF ALTERNATIVE GRAPHIC SETS

机译:交替图形集的有效编码

摘要

Embodiments provide for efficient encoding and rendering of remote graphic displays by applying one or more of the following: (1) field encoding for identifying fields of a graphics set such that commonalities of various fields across different graphics languages are identified; (2) resource caching, which treats heterogeneous resources in a homogeneous way when it comes to storing them; (3) determining the type of encoding for remoting items within a graphics set based upon the types of compression mechanisms supported by a remote device; (4) improving responsiveness by rendering with partially sent resources; (5) a mechanism for determining what portions (if any) of a graphics set should be sent to a remote device and in what order; and (6) use of dedicated resources already on a remote device in order to eliminate the transfer of a resource between a local device and the remote device when rendering such resource.
机译:实施例通过应用以下一种或多种来提供对远程图形显示的有效编码和渲染:(1)字段编码,用于标识图形集的字段,从而标识跨不同图形语言的各个字段的共性; (2)资源缓存,用于在存储异构资源时以同质方式对其进行处理; (3)基于远程设备支持的压缩机制的类型,确定用于远程处理图形集中的项目的编码类型; (4)通过渲染部分发送的资源来提高响应速度; (5)一种确定应将图形集的哪些部分(如果有的话)以什么顺序发送到远程设备的机制; (6)使用已经存在于远程设备上的专用资源,以便在渲染资源时消除在本地设备和远程设备之间的资源转移。

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