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GAMING SYSTEM WITH SPAWNING WILD SYMBOLS

机译:具有散打野生符号的游戏系统

摘要

A gaming system includes an input mechanism for initiating a game and one or more displays providing a plurality of reels. The gaming system also includes a controller coupled to the one or more displays and the input mechanism. The controller is configured to: detect a win involving a combination of the symbol instances across two or more of the reels; determine that at least one of the symbol instances involved in the win is a wild symbol, the wild symbol able to assume the identity of at least one other symbol when detecting the win; and in response to determining that at least one of the symbol instances involved in the win is a wild symbol, updating at least one of the other of the symbol instances involved in the win to include a wild symbol for at least the next iteration of the game.
机译:一种游戏系统,包括用于启动游戏的输入机制和提供多个转轮的一个或多个显示器。该游戏系统还包括耦合至一个或多个显示器和输入机构的控制器。控制器被配置为:检测涉及跨越两个或多个转轮的符号实例的组合的获胜;确定所述获胜中涉及的符号实例中的至少一个是百搭符号,所述百搭符号在检测到所述获胜时能够采用至少另一个符号的身份;并且响应于确定获胜所涉及的符号实例中的至少一个是通配符号,将获胜所涉及的另一个符号实例中的至少一个更新为至少在下一次迭代中包括通配符号。游戏。

著录项

  • 公开/公告号US2016321859A1

    专利类型

  • 公开/公告日2016-11-03

    原文格式PDF

  • 申请/专利权人 GTECH CANADA ULC;

    申请/专利号US201514698021

  • 发明设计人 LEE ANDREW TANNER;

    申请日2015-04-28

  • 分类号G07F17/32;G07F17/34;

  • 国家 US

  • 入库时间 2022-08-21 14:37:48

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