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Functional model of a game system and method for implementing an interactive game by SMS
Functional model of a game system and method for implementing an interactive game by SMS
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机译:游戏系统的功能模型及通过短信实现互动游戏的方法
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摘要
The invention is the functional model of a playing system which is based on modern SMS cellular communications and computer technologies and is used as a method for carrying out an interactive game. The distinguishing feature of said invention is that a number of additional computer devices are introduced into a system of known devices used for carrying out a gaming process, so that owing to the operation of said additional devices the playing system acquires new essential features. Thus, winners are automatically defined synchronously with the gaming process, without waiting for the end of the game, with the aid of the synchronized operation of two additional devices (12, 13) with pre-introduced parameters. SMS messages, the information parameters of which make it possible to control the protection mechanism of the gaming process against an external interference, are formed and transmitted to the players with the aid of the known devices (11, 15, 7, 6, 5, 3). The most active players and the size of their remuneration or the type of prize are automatically determined with the aid of the additional devices (23, 22) with the pre-introduced parameters. The size of monetary assets and deductions for different state, social, scientific and other purposes, which do not conflict with the state and public interests, humanitarian and moral principles, are automatically determined with the aid of the devices (14) with the pre-introduced parameters. Mass media means that coordinate the intercommunications between the game operator and the participants, inform the participants about the beginning of the game, the course of the game and the game results, are involved into the gaming process.
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