首页> 外国专利> Colour-Z: Low-D Loading to High-D Processing

Colour-Z: Low-D Loading to High-D Processing

机译:Colour-Z:从低维加载到高维处理

摘要

A proactive low dimension count to high dimension count (e.g. 2D to 3D) apparatus, using a Monitor (1) (input source/projector providing data), and Camera (2) (a purpose-built data collector) for higher dimensional computing. For example, data is loaded from a 2D monitor with existing x and y axes, while a z-axis colour encoded for depth is created through a clocked-pix progression. We define a “pix” as a single capture of the monitor signal. A pix stream is loaded from the Camera (2) into the Processor (3).;The monitor may be a physical computer monitor, television, audio/video communication device, or perspective. The camera typically uses photoreceptors to load monitor data into the camera Processor (3). The camera's output is handled by the processor and may also be characterized by Post-Processing (4), ultimately providing very high frame-rates for software applications involving rich real-time processing. During signal handling, feed-forward and feedback may dramatically enhance computational power (i.e. algorithms can be written that take advantage of the depth dimension, and signal progression analogous to depth in traditional circuit design may be accomplished—all without independent gating hardware). Post-processing may consist of a programming interface for users to communicate with the camera/processor to interpret radiation or particulate of useful character absorbed by the Camera (3), while in accordance to (dynamic/static) assigned values, functions, programs, formulae, or any combinations of these loaded/defined in the Processor (3) and in Post-Processing (4). Examples of radiation or particulate matter include electromagnetic waves, gravitational/quantum particle waves, sound or other force waves, or debris, all for the purposes of higher dimensional (namely 3D) computing.
机译:使用监视器( 1 )(提供数据的输入源/投影仪)和相机( 2 ),从低尺寸计数到高尺寸计数(例如2D到3D)设备)(专用数据收集器)进行更高维度的计算。例如,从具有现有x和y轴的2D监视器加载数据,而通过时钟像素级数创建创建编码为深度的z轴颜色。我们将“像素”定义为监视信号的单个捕获。像素流从相机( 2 )加载到处理器( 3 )中。监视器可以是物理计算机监视器,电视,音频/视频通信设备,或观点。相机通常使用感光器将监视数据加载到相机处理器( 3 )中。相机的输出由处理器处理,并可能具有后处理( 4 )的特征,最终为涉及丰富实时处理的软件应用程序提供非常高的帧速率。在信号处理过程中,前馈和反馈可以显着提高计算能力(即可以编写利用深度尺寸的算法,并且可以实现类似于传统电路设计中的深度的信号级进—无需独立的选通硬件)。后处理可能包括一个编程接口,供用户与相机/处理器进行通信,以解释相机( 3 )吸收的辐射或有用特性的微粒(同时符合(动态/静态))在处理器( 3 )和后处理( 4 )中加载/定义的指定值,函数,程序,公式或这些的任意组合。辐射或微粒物质的示例包括电磁波,重力/量子粒子波,声音或其他力波或碎屑,所有这些都是为了进行更高维度(即3D)计算。

著录项

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号