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Video Game With Randomly Generated Multi Component Elements Having At Least Two Defining Characteristics
Video Game With Randomly Generated Multi Component Elements Having At Least Two Defining Characteristics
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机译:具有至少两个定义特征的随机生成的多分量元素的视频游戏
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摘要
A method, apparatus and graphic solutions for playing an individual or multi-player game of skill and chance. The gaming system randomly generates and displays a grid of a certain size (2×1, 2×2, 3×1, 3×2, 3×3, 4×1, 4×2, etc.) with a plurality of the multi-component (multi-characteristic) elements. Players are offered to reject or hold elements of the grid not containing certain sign(s), (i.e. symbol, color, figure etc.) in their characteristics and receive randomly generated substitute elements to complete a final combination of grid elements.;While the present invention has various embodiments, the basic principle common to all of the variations is that a grid of multi-characteristic elements comprised of a plurality of signs (i.e. symbols, colors, figures, etc) is shown to a player who is enabled to select a sign(s*) to keep (discard*) the elements comprised of the selected sign(s*) in their characteristics and to discard (keep*) the remaining elements. Random replacement elements are then displayed in the empty spaces of the discarded elements. The player's goal is to match the resulting pattern to previously established winning pattern(s). *Depends on the mode of a game.;The ranking of each pay line or of the entire grid is determined by comparing the results of the displayed elements to a pay table. The player is then paid in accordance with the pay table and player's wager.;The game, which we shall call BIG JAG, is suitable for land based and online casinos as well as hand-held gadgets, home computers and online servers for casual games.
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