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Altering a view perspective within a display environment

机译:在显示环境中更改视图透视图

摘要

Disclosed herein are systems and methods for altering a view perspective within a display environment. For example, gesture data corresponding to a plurality of inputs may be stored. The input may be input into a game or application implemented by a computing device. Images of a user of the game or application may be captured. For example, a suitable capture device may capture several images of the user over a period of time. The images may be analyzed and processed for detecting a user's gesture. Aspects of the user's gesture may be compared to the stored gesture data for determining an intended gesture input for the user. The comparison may be part of an analysis for determining inputs corresponding to the gesture data, where one or more of the inputs are input into the game or application and cause a view perspective within the display environment to be altered.
机译:本文公开了用于在显示环境内改变视角的系统和方法。例如,可以存储与多个输入相对应的姿势数据。该输入可以被输入到由计算设备实现的游戏或应用中。可以捕获游戏或应用程序的用户的图像。例如,合适的捕获设备可以在一段时间内捕获用户的多个图像。可以对图像进行分析和处理以检测用户的手势。可以将用户手势的各方面与所存储的手势数据进行比较,以确定用于用户的预期手势输入。所述比较可以是用于确定与姿势数据相对应的输入的分析的一部分,其中,一个或多个输入被输入到游戏或应用中,并使显示环境内的视角改变。

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