首页> 外国专利> GRAPHICS ENGINE AND ENVIRONMENT FOR ENCAPSULATING GRAPHICS LIBRARIES AND HARDWARE

GRAPHICS ENGINE AND ENVIRONMENT FOR ENCAPSULATING GRAPHICS LIBRARIES AND HARDWARE

机译:图形引擎和环境,用于实现图形库和硬件

摘要

The disclosure pertains to the operation of graphics systems and to a variety of architectures for design and/or operation of a graphics system spanning from the output of an application program and extending to the presentation of visual content in the form of pixels or otherwise. In general, many embodiments of the invention envision the processing of graphics programming according to an on-the-fly decision made regarding how best to use the specific available hardware and software. In some embodiments, a software arrangement may be used to evaluate the specific system hardware and software capabilities, then make a decision regarding what is the best graphics programming path to follow for any particular graphics request. The decision regarding the best path may be made after evaluating the hardware and software alternatives for the path in view of the particulars of the graphics program to be processed.
机译:本公开涉及图形系统的操作,并且涉及用于图形系统的设计和/或操作的多种架构,该体系结构从应用程序的输出扩展到像素或其他形式的视觉内容的呈现。通常,本发明的许多实施例根据关于如何最好地使用特定可用硬件和软件的动态决策来设想图形编程的处理。在一些实施例中,可以使用软件布置来评估特定的系统硬件和软件能力,然后做出关于对于任何特定的图形请求遵循的最佳图形编程路径的决定。关于最佳路径的决定可以在根据要处理的图形程序的细节评估路径的硬件和软件替代方案之后做出。

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