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Video game with dynamic quest clues based on number of completions

机译:具有基于完成次数的动态任务线索的视频游戏

摘要

A game system including a server device connected to a network and one or more terminal devices operated by users and executing a video game that a player character plays a quest in a game space which has a quest data storing unit which stores quest data, a playing status storing unit which stores playing status of the quest, a quest control unit which permits the start of the quest and a hint control unit which notifies the information for the starting conditions. The playing status storing unit acquires the playing status from the quest control unit and updates the playing status, and the hint control unit determines the information for the starting conditions based on the playing status.
机译:一种游戏系统,包括连接到网络的服务器设备和用户操作的一个或多个终端设备,该终端设备执行视频游戏,其中玩家角色在游戏空间中执行任务,该游戏空间具有存储任务数据的任务数据存储单元,状态存储单元,其存储任务的播放状态;任务控制单元,其允许任务的开始;以及提示控制单元,其针对开始条件通知信息。播放状态存储单元从任务控制单元获取播放状态并更新播放状态,并且提示控制单元基于播放状态确定开始条件的信息。

著录项

  • 公开/公告号US10076707B2

    专利类型

  • 公开/公告日2018-09-18

    原文格式PDF

  • 申请/专利权人 CAPCOM CO. LTD.;

    申请/专利号US201515120569

  • 申请日2015-02-24

  • 分类号A63F13/02;A63F9/24;A63F13/5375;A63F13/822;A63F13/69;A63F13/30;A63F13/67;

  • 国家 US

  • 入库时间 2022-08-21 13:06:10

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