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ALGORITHM FOR IDENTIFYING THREE-DIMENSIONAL POINT-OF-GAZE
ALGORITHM FOR IDENTIFYING THREE-DIMENSIONAL POINT-OF-GAZE
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机译:识别三维凝视点的算法
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摘要
To accurately input a point-of-gaze of a user in a game engine expressing a three-dimensional space. A point-of-gaze calculation algorithm is configured such that data of lines of view of both eyes of a user is calculated using data from a camera (10) capturing an image of the eyes of the user, and a three-dimensional coordinate position within a three-dimensional space at which the user gazes is calculated on the basis of the gaze data of the user and three-dimensional data included in a system managed by the game engine.
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