首页> 外国专利> SYSTEM AND METHOD FOR DETERMINING CURVED PATH OF TRAVEL FOR A CHARACTER IN COVER MODE IN A GAME ENVIRONMENT

SYSTEM AND METHOD FOR DETERMINING CURVED PATH OF TRAVEL FOR A CHARACTER IN COVER MODE IN A GAME ENVIRONMENT

机译:在游戏环境中确定人物的曲线弯曲路径的系统和方法

摘要

A computer system comprising a memory storing data and program instructions, the data representing a game environment including a character and a plurality of cover segments; a player interface; and a processor configured to execute the program instructions stored in the memory. Execution of the program instructions causes the computer to implement a method that comprises determining a selected subset of the cover segments; determining a curved path that passes through control points associated with the selected subset of the cover segments; and rendering images for display via the player interface, the images showing movement of the character along the curved path while the character is in cover mode.
机译:一种计算机系统,包括存储数据和程序指令的存储器,所述数据表示包括角色和多个覆盖段的游戏环境;播放器界面;处理器,用于执行存储在存储器中的程序指令。程序指令的执行使计算机实现一种方法,该方法包括确定覆盖段的选定子集;以及确定通过与覆盖段的所选子集相关联的控制点的弯曲路径;渲染图像以通过玩家界面显示,该图像显示了角色在掩护模式下角色沿着弯曲路径的移动。

著录项

  • 公开/公告号US2018001201A1

    专利类型

  • 公开/公告日2018-01-04

    原文格式PDF

  • 申请/专利权人 SQUARE ENIX LTD;

    申请/专利号US201715617872

  • 发明设计人 JOEL DESJARDINS;MAXIME BELLEHUMEUR;

    申请日2017-06-08

  • 分类号A63F13/56;A63F13/573;A63F13/837;

  • 国家 US

  • 入库时间 2022-08-21 13:00:32

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