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Social network system and method for use with and integration into a video game

机译:用于和集成到视频游戏中的社交网络系统和方法

摘要

A centralized social network tool is configured to interface with and integrates into one or more videogames and/or videogame series. The social network tool may be integral to the theme of the games and be pervasive within game play. The social network may drive progression of the story and interaction between characters. According to another aspect of the invention, the members of the social network may include actual members (corresponding to real people) and virtual members (e.g., artificial intelligence controlled bot members). The virtual members may be part of the social network and may interact with real members within and outside of the game as part of the theme of the game.
机译:集中式社交网络工具被配置为与一个或多个视频游戏和/或视频游戏系列接口并集成到其中。社交网络工具可能是游戏主题不可或缺的,并且在游戏中普遍存在。社交网络可以驱动故事的发展以及角色之间的互动。根据本发明的另一方面,社交网络的成员可以包括实际成员(对应于真实的人)和虚拟成员(例如,人工智能控制的机器人成员)。虚拟成员可以是社交网络的一部分,并且可以与游戏内外的真实成员互动,作为游戏主题的一部分。

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