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Geometric multigrid on incomplete linear octrees for simulating deformable animated characters

机译:不完整线性八叉树上的几何多重网格,用于模拟可变形动画角色

摘要

A method and system for simulation of deformation of elastic materials are disclosed herein. A matrix-free geometric multigrid method utilizing a direct coarse grid discretization is presented for the solution of linear systems resulting from an octree discretization of the equations of corotational linear elasticity. The diagonal component of the stiffness matrix needed for the multigrid smoother is calculated without generating the stiffness matrix. The use of an incomplete linear octree data structure supports the efficient simulation of objects with complicated boundaries. Furthermore, the method is robust to large deformations, making it suitable for character skinning applications in computer animation.
机译:本文公开了一种用于模拟弹性材料的变形的方法和系统。针对由线性线性弹性方程的八叉树离散化产生的线性系统,提出了一种采用直接粗网格离散化的无矩阵几何多重网格方法。计算多网格平滑器所需的刚度矩阵的对角线分量,而不生成刚度矩阵。使用不完整的线性八叉树数据结构可支持对具有复杂边界的对象进行有效的仿真。此外,该方法对大变形具有鲁棒性,使其适用于计算机动画中的角色蒙皮应用。

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