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Method for optimizing occlusion in augmented reality based on depth camera
Method for optimizing occlusion in augmented reality based on depth camera
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机译:基于深度相机的增强现实中遮挡优化方法
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摘要
A method for optimizing occlusion occurring in an augmented reality system comprising a depth camera and a two-dimensional camera comprises the steps of: capturing, by a depth camera, a scene and an object in the scene to obtain initial depth data, and capturing, by the two-dimensional camera, the scene and the object to obtain two-dimensional image data; in-painting the initial depth data to obtain in-painted depth data; performing a depth buffer calculation according to the in-painted depth data and a virtual model to obtain an occlusion relationship between the object and the virtual model, and generating an occluded partial image according to the two-dimensional image data and the virtual model; estimating partially approximated polygon according to the occluded partial image; and generating an occluded result according to the partially approximated polygon, the two-dimensional image data and the virtual model.
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