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Method for optimizing occlusion in augmented reality based on depth camera

机译:基于深度相机的增强现实中遮挡优化方法

摘要

A method for optimizing occlusion occurring in an augmented reality system comprising a depth camera and a two-dimensional camera comprises the steps of: capturing, by a depth camera, a scene and an object in the scene to obtain initial depth data, and capturing, by the two-dimensional camera, the scene and the object to obtain two-dimensional image data; in-painting the initial depth data to obtain in-painted depth data; performing a depth buffer calculation according to the in-painted depth data and a virtual model to obtain an occlusion relationship between the object and the virtual model, and generating an occluded partial image according to the two-dimensional image data and the virtual model; estimating partially approximated polygon according to the occluded partial image; and generating an occluded result according to the partially approximated polygon, the two-dimensional image data and the virtual model.
机译:一种用于优化在包括深度相机和二维相机的增强现实系统中发生的遮挡的方法,该方法包括以下步骤:通过深度相机捕获场景和场景中的对象以获得初始深度数据,以及捕获,通过二维摄像机,对场景和物体进行二维图像数据获取;对初始深度数据进行内绘以获得内绘深度数据;根据绘制的深度数据和虚拟模型进行深度缓冲计算,得到物体与虚拟模型之间的遮挡关系,并根据二维图像数据和虚拟模型生成遮挡的局部图像;根据遮挡的局部图像估计局部近似的多边形;根据部分近似的多边形,二维图像数据和虚拟模型生成遮挡结果。

著录项

  • 公开/公告号US9818226B2

    专利类型

  • 公开/公告日2017-11-14

    原文格式PDF

  • 申请/专利权人 NATIONAL TSING HUA UNIVERSITY;

    申请/专利号US201514957373

  • 发明设计人 PO-YUAN HUANG;CHIH-HSING CHU;

    申请日2015-12-02

  • 分类号G06T19/00;

  • 国家 US

  • 入库时间 2022-08-21 12:56:52

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