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mission-based game-based cyber training system and method

机译:基于任务的基于游戏的网络培训系统和方法

摘要

A mission-based cyber training platform allows offensive and defensive oriented participants to test their skills in a game-based virtual environment against a live or virtual opponent. The system builds realistic virtual environments for training in a controlled and isolated setting. dynamic configuration supports single missions using a combination of real and / or virtual machines, software resources, tools and networking components. The game engine behaves to vary if a participant attempts to reproduce a scenario based on alternative options available to the engine. Scores and rankings are used to identify skill gaps / strengths and measure performance for each training participant. A detailed assessment of a player's performance is provided at the end of the mission and is stored in a training log / user profile.
机译:基于任务的网络培训平台允许进攻和防御型参与者在真实或虚拟对手的基于游戏的虚拟环境中测试其技能。该系统构建了现实的虚拟环境,用于在受控和隔离的环境中进行训练。动态配置使用真实和/或虚拟机,软件资源,工具和网络组件的组合来支持单个任务。如果参与者尝试根据引擎可用的替代选项来重现场景,则游戏引擎的行为会有所不同。分数和排名用于识别技能差距/优势并衡量每个培训参与者的表现。任务结束时会提供球员表现的详细评估,并存储在训练日志/用户个人资料中。

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