首页> 外文期刊>Interacting with Computers >Applying simulation experience design methods to creating serious game-based adaptive training systems
【24h】

Applying simulation experience design methods to creating serious game-based adaptive training systems

机译:将模拟体验设计方法应用于创建严肃的基于游戏的自适应训练系统

获取原文
获取原文并翻译 | 示例
       

摘要

The purpose of the present paper is to briefly introduce adaptive training systems, and describe the Simulation Experience Design Method. Adaptive training systems are serious games whose goal it is to engender communication opportunities for players to learn about their strengths and weaknesses, receive real-time in-game performance feedback, and share diverse solutions and strategies during, between, and after game play in order to update, or adapt, player understanding. The Simulation Experience Design Method extends HCI approaches to create engaging multiplayer learning experiences by focusing on how dynamic game content, roles, scenarios, and assessment feedback contribute to emergent culture. Preliminary evaluations of an earlier instantiation of serious game-based adaptive training systems employing this design method have been positive. The contribution of the present paper lies in describing how designers create rich systems of experiences for serious games and adaptive training systems by employing HCI principles and the Simulation Experience Design Method.
机译:本文的目的是简要介绍自适应训练系统,并描述仿真体验设计方法。自适应训练系统是严肃的游戏,其目的是为玩家提供交流机会,以了解他们的长处和短处,获得实时的游戏内性能反馈,并在游戏进行中,之间和之后共享各种解决方案和策略,以便更新或适应玩家的理解。仿真体验设计方法通过关注动态游戏内容,角色,场景和评估反馈如何促进新兴文化来扩展HCI方法,以创建引人入胜的多玩家学习体验。对采用这种设计方法的基于游戏的严肃自适应训练系统的早期实例化的初步评估是积极的。本文的贡献在于描述设计师如何通过使用HCI原理和模拟体验设计方法为严肃的游戏和自适应训练系统创建丰富的体验系统。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号