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METHODS FOR PROCESSING MINI-GAMES EXECUTED IN GAME CLOUD SYSTEM

机译:游戏云系统中执行的微型游戏的处理方法

摘要

PROBLEM TO BE SOLVED: To provide methods for managing mini-games created and executed in a game cloud system.;SOLUTION: A method includes providing a plurality of mini-games stored in the game cloud system. Each mini-game is created on the basis of a video recording of a game play for a game title, and is shared in a social network. The method further includes identifying user interactions for each mini-game and ranking the mini-games on the basis of the identified user interactions associated with each mini-game. Then, some or all of the mini-games are displayed on a game site and/or a social network site in order based on the ranking.;SELECTED DRAWING: Figure 3B;COPYRIGHT: (C)2019,JPO&INPIT
机译:要解决的问题:提供用于管理在游戏云系统中创建和执行的迷你游戏的方法。解决方案:一种方法包括提供存储在游戏云系统中的多个迷你游戏。每个迷你游戏都是基于游戏名称的游戏视频记录而创建的,并在社交网络中共享。该方法还包括为每个迷你游戏识别用户交互,并基于与每个迷你游戏相关联的所识别的用户交互来对迷你游戏进行排名。然后,根据排名顺序将一些或所有微型游戏按顺序显示在游戏网站和/或社交网站上。;选定的图纸:图3B;版权:(C)2019,JPO&INPIT

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