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Fisheye rendering with lens distortion correction for 360 degree video
Fisheye rendering with lens distortion correction for 360 degree video
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机译:具有360度视频校正功能的鱼眼镜头渲染
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摘要
In various implementations, systems and methods are provided for correcting distortion present in fisheye images and rendering the images for display as 360 degree video. In various implementations, a computing device can receive 2D video data captured by an omnidirectional camera. The computing device can map an image from each video frame to a three-dimensional hemispherical representation. In various implementations, this mapping can be performed using a polynomial model. The 3D hemispherical representation can then be used in a 360 degree video presentation to provide a virtual reality experience.
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