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Method for skinning technology based on extended position based dynamics and for weight retargeting in character animation

机译:基于基于扩展位置的动力学的蒙皮技术以及角色动画中的权重重定位的方法

摘要

Disclosed relates to a method for skinning technology based on extended PBD and for weight retargeting in character animation. A corresponding tetrahedral mesh is generated for a given triangular mesh; a tensile constraint, a volume constraint, a self-collision constraint and an energy constraint of the extended PBD are initialized for the tetrahedral mesh, and vertex weights of the triangular mesh and the tetrahedral mesh are optimized simultaneously; the deformations of the triangular and the tetrahedral meshes are implemented through LBS technique; deformation results of the LBS are optimized through extended PBD; the joint region of the triangular mesh is smoothed through a Laplacian smoothing; bi-harmonic distance fields of the original mesh and a new mesh are calculated respectively, and two corresponding vertices of the mesh are given and a prediction function is defined; A weight retargeting algorithm is implemented in the present application and has a good practicability.
机译:公开了一种基于扩展的PBD的蒙皮技术以及角色动画中的重量重定目标的方法。对于给定的三角形网格,将生成相应的四面体网格;初始化四面体网格的拉伸约束,体积约束,自碰撞约束和能量约束,同时优化三角形网格和四面体网格的顶点权重。三角形和四面体网格的变形是通过LBS技术实现的。通过扩展PBD优化LBS的变形结果;通过拉普拉斯平滑对三角形网格的连接区域进行平滑。分别计算原始网格和新网格的双谐波距离场,并给出网格的两个对应顶点,并定义预测函数。权重重定位算法在本申请中实现,具有很好的实用性。

著录项

  • 公开/公告号US10275922B2

    专利类型

  • 公开/公告日2019-04-30

    原文格式PDF

  • 申请/专利权人 BEIHANG UNIVERSITY;

    申请/专利号US201715711954

  • 发明设计人 LIJUAN CHEN;JUNJUN PAN;

    申请日2017-09-21

  • 分类号G06T13/40;G06T17/20;

  • 国家 US

  • 入库时间 2022-08-21 12:13:12

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