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GAME ENGINE AND ARTIFICIAL INTELLIGENCE ENGINE ON A CHIP

机译:芯片上的游戏引擎和人工智能引擎

摘要

An electronic chip, a chip assembly, a computing device, and a method are described. The electronic chip comprises a plurality of processing cores and at least one hardware interface coupled to at least one of the one or more processing cores. At least one processing core implements a game engine and/or a simulation engine and one or more processing cores implements an artificial intelligence engine, whereby implementations are on-chip implementations in hardware by dedicated electronic circuitry. The one or more game and/or simulation engines perform tasks on sensory data, generating data sets that are processed through machine learning algorithms by the hardwired artificial intelligence engine. The data sets processed by the hardwired artificial intelligence engine include at least contextual data and target data, wherein combining both data and processing by dedicated hardware results in enhanced machine learning processing.
机译:描述了一种电子芯片,芯片组件,计算设备和方法。该电子芯片包括多个处理核心和耦合到一个或多个处理核心中的至少一个的至少一个硬件接口。至少一个处理核心实现游戏引擎和/或模拟引擎,并且一个或多个处理核心实现人工智能引擎,由此实现是通过专用电子电路在硬件上的片上实现。一个或多个游戏和/或模拟引擎对感官数据执行任务,生成由硬连线的人工智能引擎通过机器学习算法处理的数据集。由硬连线人工智能引擎处理的数据集至少包括上下文数据和目标数据,其中通过专用硬件将数据和处理结合在一起,可以增强机器学习处理能力。

著录项

  • 公开/公告号US2019287208A1

    专利类型

  • 公开/公告日2019-09-19

    原文格式PDF

  • 申请/专利权人 TMRW ENTERTAINMENT EUROPE S.A.R.L.;

    申请/专利号US201916298778

  • 发明设计人 CEVAT YERLI;

    申请日2019-03-11

  • 分类号G06T1/20;G06N20/10;G06K9/62;G06F17/50;

  • 国家 US

  • 入库时间 2022-08-21 12:11:58

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