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APPARATUS AND METHOD FOR OPTIMIZING TIME/SPACE WARP FOR VIRTUAL REALITY USING DYNAMIC TILING AND DIRTY TILE MARKING

机译:利用动态平铺和肮脏平铺标记优化虚拟现实的时间/空间Warp的装置和方法

摘要

An apparatus and method for efficient rendering and transmission of video content in a virtual reality system. For example, one embodiment of an apparatus comprises: a first frame buffer to store image frames to be transmitted to a virtual reality apparatus; tile-based image rendering circuitry and/or logic to concurrently render multiple tiles of a first image frame, wherein tiles are categorized core tiles or a peripheral tiles; tile-based transmission circuitry and/or logic to transmit a first core tile rendered to the virtual reality apparatus before one or more remaining tiles have been rendered, the tile-based transmission circuitry and/or logic to continue to transmit one or more subsequently rendered core tiles following the first tile until all core tiles have been transmitted; and the tile-based transmission circuitry and/or logic to identify a subset of peripheral tiles to be transmitted based on first coordinate/offset data and to responsively transmit the subset of peripheral tiles.
机译:一种在虚拟现实系统中有效渲染和传输视频内容的装置和方法。例如,一种设备的一个实施例包括:第一帧缓冲器,用于存储要发送到虚拟现实设备的图像帧;以及基于图块的图像渲染电路和/或逻辑,用于同时渲染第一图像帧的多个图块,其中,图块是分类的核心图块或外围图块;在已渲染一个或多个剩余图块之前将基于渲染图的第一核心图块传输到虚拟现实设备的基于图块的传输电路和/或逻辑,继续传输一个或多个随后渲染的基于图块的传输电路和/或逻辑跟随第一个图块的核心图块,直到所有核心图块都已发送;基于瓦片的传输电路和/或逻辑基于第一坐标/偏移数据来识别要发送的外围瓦片的子集,并响应地发送外围瓦片的子集。

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