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SYSTEM AND METHOD FOR CONTROLLING PLAYER SUCCESS IN A MULTIPLAYER ONLINE GAME
SYSTEM AND METHOD FOR CONTROLLING PLAYER SUCCESS IN A MULTIPLAYER ONLINE GAME
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机译:在多玩家在线游戏中控制玩家成功的系统和方法
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摘要
A method, a system, and an article are provided for controlling user success or advancement in an online game or other software application. An example computer-implemented method can include: providing an online game for a plurality of users; assigning the users to a plurality of groups; determining a target success rate in the online game for a first group of users from the plurality of groups; determining an actual success rate in the online game for the first group of users; adjusting a difficulty of the online game to reduce a difference between the actual success rate and the target success rate.
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