The present invention features an innovative board game for two to six players with a completely innovative character and as such constitutes a psycho-educational instrument on virtues and strengths of character based on scientific studies by martin seligman and cristopher peterson ( 2004), two renowned positive psychology researchers; The present game was elaborated based on the scientific theories of positive psychology in order to identify, approach, develop and strengthen human potentialities in various contexts, mainly aiming at the development of happy citizens who enjoy well-being, thus promoting , the positive education of individuals to build a better world; The groundbreaking proposal of the game of character forces making life worthwhile is focused on human flourishing and aims to encourage participants to experience unprecedented higher levels of happiness by becoming aware of their own potentials and, from the cardinal virtues. and strengths of character develop strategies for the promotion and favoring of happiness and well-being at both individual and collective levels.
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