首页> 外国专利> HAPTIC SYSTEM FOR VESTIBULAR SIMULATION WHICH PROVIDES AN EXPERIENCE FOR SIMULATING THE BEHAVIOUR OF PHENOMENA RELATED WITH HUMAN BALANCE FOR TRAINING FUTURE HEALTHCARE PROFESSIONALS

HAPTIC SYSTEM FOR VESTIBULAR SIMULATION WHICH PROVIDES AN EXPERIENCE FOR SIMULATING THE BEHAVIOUR OF PHENOMENA RELATED WITH HUMAN BALANCE FOR TRAINING FUTURE HEALTHCARE PROFESSIONALS

机译:人工仿真触觉系统,可提供与人类平衡有关的现象模拟行为,以训练未来的卫生保健专业人士

摘要

The invention relates to a haptic system for vestibular simulation which provides an experience for simulating the behaviour of phenomena related with human balance for training future healthcare professionals, which comprises a phantom made up of a head or a head plus a body of a life-sized mannequin (whether a whole body or half a body comprising head and torso, with or without arms) of an adult person placed on a stretcher, desk or work table, comprising a 3D vestibular simulation sub-system and an ocular simulation sub-system, in which the two sub-systems are arranged inside the head of said mannequin and connected to a central processing unit that includes at least one specific software program, so that the information collected by the two sub-systems is interpreted by said central processing unit and reproduces in real time the movements in a three-dimensional model of the inner ear and its semi-circular channels, as well as a real-time representation of the vestibulo-ocular reflex via the movement of a 3D model of the eyes and the movement of the eyes in said mannequin, which is built into a stretcher, table or desk in an articulated fashion and the base thereof is seated on a pivot that allows it to rotate about its own axis through 360º, and in addition can remain in vertical position (simulating a seated patient) and move up to 90º towards the foot of the stretcher and 90º towards the head of same, ending up in horizontal position (lying down).
机译:本发明涉及一种用于前庭模拟的触觉系统,该系统提供了用于模拟与人类平衡有关的现象的行为以训练未来的医疗保健专业人员的经验,该系统包括由头部或头部加上与真人大小的身体组成的幻像。成年人的人体模型(无论是全身还是半身,包括头和躯干,有无胳膊)放置在担架,书桌或工作台上,包括3D前庭仿真子系统和眼部仿真子系统,其中两个子系统布置在所述人体模型的头部内部并连接至包括至少一个特定软件程序的中央处理单元,从而由所述中央处理单元解释由两个子系统收集的信息,并且实时再现内耳及其半圆形通道的三维模型中的运动,以及前庭眼反射的实时表示例如,通过眼睛的3D模型的运动和所述人体模型中的眼睛的运动,该人体模型以铰接的方式内置在担架,桌子或书桌中,并且其底座位于允许其旋转的枢轴上其自身的轴线可旋转360º,此外还可以保持在垂直位置(模拟就座的病人),并朝着担架的脚向上移动90º,朝着担架的头部向上移动90º,最后到达水平位置(躺下)。

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