首页> 外国专利> A GAMING SYSTEM IN WHICH SKILL LEVEL IS DETERMINED AND USED TO VARY GAME PLAY DIFFICULTY

A GAMING SYSTEM IN WHICH SKILL LEVEL IS DETERMINED AND USED TO VARY GAME PLAY DIFFICULTY

机译:确定技能水平的游戏系统并用于改变游戏难度

摘要

#$%^&*AU2018264017A120190530.pdf#####ABSTRACT A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play. 10784565 1 (GHMatters) P109905.AU
机译:#$%^&* AU2018264017A120190530.pdf #####抽象具有电子显示器的游戏机,该电子显示器显示多个空酒杯子。游戏控制器使球的显示及其向和向一个球的运动空杯子。游戏机制允许玩家指挥游戏的动作球。如果球员成功将球移入杯子,则杯子和球即为从显示屏上移除。在游戏过程中,要确定清醒程度与玩家取出的杯子数相符。按照量确定清醒程度后,杯子会以摆动的方式展示,以使娱乐性和游戏难度。10784565 1(GHMatters)P109905.AU

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