Subject invention is a method that determines classroom needs for higher education institutions when they consider new buildings. The architect in charge of programming the new building can use existing tools available to them, in effect computer hardware and 3d modeler software, and utilize this method, which first plots classes as boxes in a virtual 3d space from course schedule data, then uses application programming interface (API) to execute geometry intersections, next performs matching processes to determine the number and sizes of classrooms needed for the course schedule, and lastly visualize room utilization and matching results on a computer screen.
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