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SIMULATION METHOD FOR TRAINING FIRST AID TREATMENT USING AUGMENTED REALITY AND VIRTUAL REALITY
SIMULATION METHOD FOR TRAINING FIRST AID TREATMENT USING AUGMENTED REALITY AND VIRTUAL REALITY
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机译:基于增强现实和虚拟现实的急救培训模拟方法
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摘要
The present invention is a simulation method for first aid training using augmented reality and virtual reality, Equipped with a VR device 10 to be worn on the head of the training subject (E) and the smart device 20 is mounted in front of the VR device 10, but the smart phone 20 has a program for first aid training database It is installed on the 21 and the related menu is displayed on the screen can be executed through the input unit 23, While performing the first aid training by the training subject E, the background screen photographed by the camera unit 24 of the smart phone 20 is displayed through the VR device 10, but the CPR mannequin 30 is moved through the camera sensor. Upon recognition, the control unit 27 processes the CPR mannequin 30 into a 3D stereoscopic person with augmented reality (AR) so that it can be viewed through the VR device 10 and is similar to an emergency situation. It is configured to output the sound effect to the sound output unit 25, The control unit 27 of the smart phone 20 causes the guide content to be implemented as one or more of augmented reality of a character (instructor) or text on the actual background to appear on the display unit 22 so that the training target E is an emergency. To learn about the overall procedure and method of the treatment while watching the VR device 10 showing the image of the display unit 22 in which the guide content appears, Based on the guidance of the contents for the guide to allow the first aid learning to the CPR mannequin (30), the subject of training (E) the pressure on the CPR mannequin (30), the number of compressions, the depth of compression, the pressure of Success or failure after completing the learning, including real time results by time and the number and time of ventilation, is transmitted to the control unit 27 through communication with the communication unit 26 of the smart phone 20 to the VR device 10. A procedural learning step (step A) that allows the identification of either text or markers; On the basis of the program embedded in the smart phone 20, the VR device 10 allows the target subject E to feel the actual situation by implementing a virtual reality similar to the actual accident scene so as to be seen, but virtual In the space, the patient avatar 50 appears at a predetermined position, The training subject E places the CPR Cube 40 or the chest compression device at the chest position of the patient avatar 50, and the intensity of the compression, the number of compressions, the depth of compression, the time of compression, etc. Real-time data is transmitted to the control unit 27 in communication with the communication unit 26 of the smart phone 20, the actual training step to display the results of the training in the virtual space (feedback) to check with the VR device 10 (Step B).
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