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An Ontological Win-Win Model for Requirements Negotiation: Visual Decision-Making Aid for Software Development Teams

机译:需求谈判的本体双赢模型:软件开发团队的可视化决策辅助

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摘要

Requirements negotiation in the domain of software development often runs into communication obstructions caused by the different worlds in which software engineers in software development firms and project managers in client firms exist. Toward a solution to situations of this kind, Grünbacher’s Easy Win-Win model presents a limited reformulation of the general win-win approach, which emphasises the collaborative construction of a common lexicon, or dictionary of agreed-upon terms with definitions. An ontological model also exists in conceptual form, representing a philosophically informed approach to reducing complex points of interpretation to visual imagery, with the potential for a more intuitive basis for common understanding than that afforded by a lexicon. This paper presents an augmented version of Grünbacher’s Easy Win-Win model for application specifically within the context of software requirements negotiation, to support future testing to assess its effect on communication effectiveness and efficiency.
机译:在软件开发领域中的需求协商通常会因不同的世界而陷入沟通障碍之中,因为存在软件开发公司的软件工程师和客户公司的项目经理。为了解决这种情况,格林巴赫(Grünbacher)的“简单双赢”模型对通用双赢方法进行了有限的重新表述,该方法强调了共同词典的共同构建,即带有定义的商定术语词典。本体模型也以概念形式存在,它代表一种从哲学上获得知觉的方法,可以将复杂的解释点减少到视觉图像中,与普通词典相比,它有可能为人们的理解提供更直观的基础。本文提出了Grünbacher的Easy Win-Win模型的增强版本,该模型专门用于软件需求协商的环境中,以支持将来的测试,以评估其对通信有效性和效率的影响。

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