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Towards real-time sea-floor surface reconstruction and classification using 3-D side-scan sonar

机译:使用3-D侧面扫描声纳实现实时海底表面重建和分类

摘要

This thesis presents a computer algorithm to solve two major hurdles for generating real-time automated sea-floor maps with composition classification using 3-D side-scan sonar data. The algorithm consists of two distinct parts: sea-floor profiling and sea-flooring classification with computation acceleration from a graphics processing unit (GPU). The sea-floor profiling algorithm is an automated method that identifies bathymetry data corresponding to the sea-floor while ignoring bathymetry corresponding to water column objects and multi-path returns. The algorithm improves upon a fuzzy curve tracing method to handle discontinuities in the point-cloud data along the sea-floor and to discriminate between the sea-floor and other data. With an average error of 2.6% and a computation time of 7.40ms, the sea-floor profiling algorithm is extremely accurate and efficient. Classification of the sea-floor regions consists of applying image texture methods and machine learning classifiers to side-scan sonar images. In this thesis, a feature space for each side-scan sonar image pixel is created using image texture analysis algorithms, and classified with an artificial neural network. The accuracy and performance of the algorithm is tested with side-scan sonar images from the Underwater Research Labu27s Pam Rocks sonar survey. Real-time classification was achieved by the use of GPU computing. Porting the algorithm onto the GPU using OpenCL reduced the per-ping computation time to an average of 100ms, with an average error of 3.4%, making it a viable real-time solution in a sonar system.
机译:本文提出了一种计算机算法,用于解决使用3-D侧扫声纳数据生成具有成分分类的实时自动化海底图的两个主要障碍。该算法包括两个截然不同的部分:海底轮廓分析和海底图形分类,以及来自图形处理单元(GPU)的计算加速。海底剖析算法是一种自动方法,可识别与海底相对应的测深数据,而忽略与水柱对象和多径返回相对应的测深数据。该算法对模糊曲线跟踪方法进行了改进,以处理沿海底的点云数据中的不连续性,并区分海底和其他数据。海底轮廓分析算法的平均误差为2.6%,计算时间为7.40ms,具有极高的准确性和效率。海底区域的分类包括将图像纹理方法和机器学习分类器应用于侧面扫描声纳图像。本文利用图像纹理分析算法为每个侧扫声纳图像像素创建特征空间,并通过人工神经网络对其进行分类。水下研究实验室的Pam Rocks声纳勘测的侧扫声纳图像测试了该算法的准确性和性能。实时分类是通过使用GPU计算实现的。使用OpenCL将算法移植到GPU上,平均每次计算时间减少到100ms,平均误差为3.4%,使其成为声纳系统中可行的实时解决方案。

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    Goldade Ryan Michael;

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  • 年度 2014
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