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Capturing aesthetic intention during interactive evolution

机译:在互动进化过程中捕捉审美意图

摘要

Interactive Evolutionary Systems (IES) are capable of generating and evolving large numbers of alternative designs. When using such systems, users are continuously required to interact with the system by making evaluations and selections of the designs that are being generated and evolved. The evolutionary process is therefore led by the visual aesthetic intentions of the user. However, due to the limited size of the computer screen and fuzzy nature of aesthetic evaluations, evolution is usually a mutation-driven and divergent process. The convergent mechanisms typically found in standard Evolutionary Algorithms are more difficult to achieve with IES. To address this problem, this paper presents a computational framework that creates an IES with a higher level of convergence without requiring additional actions from the user. This can be achieved by incorporating a Neural Network based learning mechanism, called a General Regression Neural Network (GRNN), into an IES. GRNN analyses the user's aesthetic evaluations during the interactive evolutionary process and is thereby able to approximate their implicit aesthetic intentions. The approximation is a regression of aesthetic appeals conditioned on the corresponding designs. This learning mechanism allows the framework to infer which designs the users may find desirable. For the users, this reduces the tedious work of evaluating and selecting designs. Experiments have been conducted using the framework to support the process of parametric tuning of facial characters. In this paper we analyze the performance of our approach and discuss the issues that we believe are essential for improving the usability and efficiency of IES. (c) 2005 Elsevier Ltd. All rights reserved.
机译:交互式进化系统(IES)能够生成和发展大量的替代设计。使用此类系统时,不断需要用户通过对正在生成和发展的设计进行评估和选择来与系统进行交互。因此,进化过程是由用户的视觉美学意图引导的。但是,由于计算机屏幕的尺寸有限以及美学评估的模糊性,进化通常是突变驱动和发散的过程。通常在标准进化算法中发现的收敛机制很难通过IES实现。为了解决这个问题,本文提出了一种计算框架,该框架可创建具有更高收敛水平的IES,而无需用户采取其他措施。这可以通过将基于神经网络的学习机制(称为通用回归神经网络(GRNN))合并到IES中来实现。 GRNN在交互式进化过程中分析用户的审美评估,从而能够近似其隐含的审美意图。近似值是基于相应设计的美学吸引力的回归。这种学习机制使框架能够推断出用户可能希望找到的设计。对于用户而言,这减少了评估和选择设计的繁琐工作。已经使用该框架进行了实验,以支持面部特征的参数调整过程。在本文中,我们分析了方法的性能,并讨论了我们认为对提高IES的可用性和效率至关重要的问题。 (c)2005 Elsevier Ltd.保留所有权利。

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