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Interactive Reduct Evolutional Computation for Aesthetic Design

机译:审美设计的交互式归约进化计算

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摘要

We propose a method of evolving designs based on the user's personal preferences. The method works through an interaction between the user and a computer system. The method's objective is to help the customer to set design parameters via a simple evaluation of displayed samples. An important feature is that the design attributes to which the user pays more attention (favored features) are estimated using reducts in rough set theory and reflected when refining the design. New design candidates are generated by the user's evaluation of design samples generated at random. The values of attributes estimated as favored features are fixed in the refined samples, while other attributes are generated at random. This interaction continues until the samples converge to a satisfactory design. In this manner, the design process efficiently evaluates personal and subjective preferences. The method is applied to design a 3D cylinder model such as a cup or vase. The method is then compared with an Interactive GA.
机译:我们提出了一种根据用户的个人喜好演变设计的方法。该方法通过用户与计算机系统之间的交互来工作。该方法的目的是帮助客户通过对显示样品的简单评估来设置设计参数。一个重要的特征是,使用粗糙集理论中的归约法估算用户关注的设计属性(喜欢的特征),并在完善设计时反映出来。通过用户对随机生成的设计样本的评估,可以生成新的设计候选。估计为偏爱特征的属性值在精炼样本中固定,而其他属性则随机生成。这种相互作用一直持续到样品收敛到令人满意的设计为止。通过这种方式,设计过程可以有效地评估个人和主观偏好。该方法适用于设计3D圆柱模型,例如杯子或花瓶。然后将该方法与交互式GA进行比较。

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