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GLITCH(s) IMAGO-SONORE(s) Du processus d'objectivation par découpe et synchronisation son-image à une esthétique du micro-mouvement

机译:小故障IMAGO-SOUND从剪切和声像同步的物化过程到微动美学

摘要

It is as an artist and practitioner of digital technologies that we approach this research. It is through the use of computer processing tools and certain principles associated with it (interactive and generative), but also an artistic necessity that goes beyond technology alone gives, that the issues raised are approximate. Two assumptions will be made by this work. The first is based on recognition of the emergence in the field of contemporary art, new forms of formal relationship between sound and image carried by a dynamig melting, both sensory and structural. Starting from the idea of a gradual passing of research in the field of musical arts and visual arts throughout the twentieth century, we assume the possibility of extracting an analytical tool that can be used for description of artistic objects, personal or otherwise, that lie on the border of the two areas. We propose the term imago-sound object. By providing a shared language, the digital code, the computer will play a crucial role in the implementation of this process of synthesizing and fusion. A second hypothesis suggests that the movement of objectification, isolation, see parallel sequencing of sound and image, also reflects contemporary practices based on "short time". In its principles of synchronization and simultaneity, the imago-sound object involved in this reduction in the length audio and visual stage a inframince events, or micro-event (we then speak of imago-sound glitch). In the particular field of the representation of bodies in motion, this contributes to an aesthetic of micro-motion.
机译:我们从事这项研究是作为数字技术的艺术家和实践者。通过使用计算机处理工具和与之相关的某些原理(交互性和生成性),以及仅凭技术所不能提供的艺术上的必要性,所提出的问题都是近似的。这项工作将做出两个假设。第一种是基于对当代艺术领域的兴起的认识,这种新形式是由动态dynamig融化的声音和图像之间形式上的正式关系,包括感觉和结构。从整个二十世纪音乐艺术和视觉艺术领域的研究逐渐通过的想法开始,我们假设有可能提取一种分析工具,该工具可用于描述个人或其他艺术作品,这两个区域的边界。我们提出了意象声物体这一术语。通过提供一种共享的语言,即数字代码,计算机将在执行合成和融合过程中发挥关键作用。第二个假设表明,客观化,孤立的运动(参见声音和图像的并行排序)也反映了基于“短时间”的当代实践。按照其同步性和同时性原则,在减少视听阶段长度的过程中,图像声音对象涉及微弱事件或微事件(我们称之为图像声音毛刺)。在运动物体的表示的特定领域中,这有助于微运动的美学。

著录项

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    Ciciliato Vincent;

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  • 年度 2010
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  • 原文格式 PDF
  • 正文语种 fr
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