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Stereo Reconstruction of Reflecting Surfaces

机译:反射表面的立体重建

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摘要

Classical stereo reconstruction with two cameras is based on 3D points visible from both perspectives. With reflecting surfaces, however, this approach leads to 3D reconstruction of the virtual images of the light sources and is thus inadequate for the 3D measurement of the specular surface. A detailed analysis of the reflection phenomena shows that, given a pinhole camera and light sources, the visible image of the reflected lights leads to a differential equation of the surface. A numerical solution of this differential equation thus reconstructs the surface, provided that an initial value, i.e., the 3D coordinates of some point of the surface, is given. If an initial value is not available, the view of a second pinhole camera will generate a second differential equation. Looking for a simultaneous solution of both differential equations thus leads to a 3D reconstruction of the specular surface.
机译:使用两台摄像机进行的经典立体重建基于从两个角度均可见的3D点。然而,对于反射表面,该方法导致对光源的虚拟图像进行3D重建,因此不足以对镜面进行3D测量。对反射现象的详细分析表明,在使用针孔照相机和光源的情况下,反射光的可见图像会导致表面的微分方程。因此,只要给出初始值,即表面某个点的3D坐标,此微分方程的数值解就可以重构表面。如果没有初始值,则第二个针孔相机的视图将生成第二个微分方程。因此,寻找两个微分方程的同时解会导致镜面曲面的3D重建。

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