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Rapid compaction of granular material: Characterizing two- and three-dimensional mesoscale simulations

机译:粒状材料的快速压实:表征二维和三维中尺度模拟

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摘要

There have been a variety of numeric and experimental studies investigating the dynamic compaction behavior of heterogeneous materials, including loose dry granular materials. Mesoscale simulations have been used to determine averaged state variables such as particle velocity or stress, where multiple simulations are capable of mapping out a shock Hugoniot. Due to the computational expense of these simulations, most investigators have limited their approach to two-dimensional formulations. In this work we explore the differences between two- and three-dimensional simulations, as well as investigating the effect of stiction and sliding grain-on-grain contact laws on the dynamic compaction of loose dry granular materials. This work presents both averaged quantities as well as distributions of stress, velocity and temperature. The overarching results indicate that, with careful consideration, two- and three-dimensional simulations do result in similar averaged quantities, though differences in their distributions exist. These include differences in the extreme states achieved in the materials.
机译:已经进行了许多数值和实验研究,研究了非均质材料(包括疏松干燥的颗粒状材料)的动态压实行为。中尺度模拟已用于确定平均状态变量,例如粒子速度或应力,其中多个模拟能够绘制出冲击休格尼奥特。由于这些模拟的计算量很大,因此大多数研究人员将其方法限制为二维公式。在这项工作中,我们探索了二维和三维模拟之间的差异,并研究了静摩擦和颗粒间滑动接触规律对松散干燥颗粒材料的动态压实的影响。这项工作提出了平均数量以及应力,速度和温度的分布。总体结果表明,经过仔细考虑,尽管二维和三维模拟的分布存在差异,但它们的平均数量相似。这些包括材料所达到的极端状态的差异。

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