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Drift controlled scalable wavelet based video coding in the overcomplete discrete wavelet transform domain

机译:超完备离散小波变换域中基于漂移控制的可伸缩小波视频编码

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Traditional video coders use the previous frame to perform motion estimation and compensation. Though they are less complex and have minimum coding delays, these coders lose their efficiency when subjected to scalability requirements. Recent 3D wavelet coders using lifting schemes offer high compression efficiency and scalability without significant loss in performance. The main drawback of 3D coders is that they process several frames at a time. This introduces additional delay, which makes them less suitable for real time applications. In this work, we propose a novel scheme to minimize drift in scalable wavelet based video coding, which gives a balanced performance between compression efficiency and reconstructed quality with less drift. Our drift control mechanism maintains two frame buffers in the encoder and decoder; one that is based on the base layer and one that is based on the base plus enhancement layers. Drift control is achieved by switching between these two buffers for motion estimation and compensation. Our prediction is initially based on the base plus enhancement layers buffer, which inherently introduces drift in the system if a part of the enhancement layer is not available at the receiver. A measure of drift is computed based on the channel information and a threshold is set. When the measure exceeds the threshold, i.e., when drift becomes significant, we switch the prediction to be based on the base layer buffer, which is always available to the receiver. We also developed an adaptive scheme with additional computation overhead at the encoder to decide the switching instance. The performance of the threshold case that needs fewer computations is comparable with the adaptive scheme. Our coder offers high compression efficiency and sustained video quality for variable bit rate wireless channels. This proves that we need not completely eliminate drift and decrease compression efficiency to get better received video quality. (C) 2007 Elsevier B.V. All rights reserved.
机译:传统的视频编码器使用前一帧执行运动估计和补偿。尽管它们不那么复杂并且具有最小的编码延迟,但是当受到可伸缩性要求时,这些编码器会失去效率。使用提升方案的最新3D小波编码器可提供高压缩效率和可伸缩性,而不会显着降低性能。 3D编码器的主要缺点是它们一次处理多个帧。这引入了额外的延迟,这使得它们不太适合实时应用。在这项工作中,我们提出了一种新颖的方案,以最小化基于可伸缩小波的视频编码中的漂移,该方案在压缩效率和重构质量之间以较低的漂移实现了平衡的性能。我们的漂移控制机制在编码器和解码器中维护两个帧缓冲区;一种基于基础层,一种基于基础层和增强层。漂移控制是通过在这两个缓冲区之间进行切换来进行运动估计和补偿的。我们的预测最初基于基础加增强层缓冲区,如果一部分增强层在接收器上不可用,则该缓冲区会固有地在系统中引入漂移。基于信道信息计算漂移的量度,并设置阈值。当测量值超过阈值时,即,当漂移变得明显时,我们将预测切换为基于始终对接收器可用的基本层缓冲区。我们还开发了一种自适应方案,在编码器上需要额外的计算开销来确定切换实例。需要较少计算的阈值情况的性能与自适应方案相当。我们的编码器可为可变比特率无线信道提供高压缩效率和持续的视频质量。这证明我们不需要完全消除漂移并降低压缩效率以获得更好的接收视频质量。 (C)2007 Elsevier B.V.保留所有权利。

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