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Run-time selection of the checkpoint interval in Time Warp based simulations

机译:在基于时间扭曲的模拟中检查点间隔的运行时选择

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Time warp discrete event simulators take advantage of the parallel processing of simulation events. On the other hand, they suffer from the overhead required to enforce the causality relation. This overhead consists of the time for saving the states of logical processes, the time for the rollback procedures and the wasted simulation time, that is the time spent for the processing of events which are undone because of rollback. Two techniques have been developed for state saving: periodic and incremental. In this paper we study the periodic technique, and we present an analytical model describing the simulation execution time in function of both the state saving cost and the rollback cost. Furthermore, we derive a methodology that allows each logical process to adapt its state saving period on line in order to reduce the simulation execution time. Experimental results show that, in some simulation scenarios, our methodology improves performance, in comparison to already existing proposals.
机译:时间扭曲离散事件模拟器利用了模拟事件的并行处理。另一方面,它们承受了强制因果关系所需的开销。该开销包括保存逻辑进程状态的时间,回滚过程的时间和浪费的模拟时间,即用于处理由于回滚而被撤消的事件所花费的时间。已经开发了两种用于状态保存的技术:周期性的和增量的。在本文中,我们研究了周期性技术,并提出了一个分析模型,该模型描述了状态节省成本和回滚成本这两者的函数的模拟执行时间。此外,我们推导了一种方法,该方法允许每个逻辑进程在线调整其状态保存时间,以减少仿真执行时间。实验结果表明,在某些模拟情况下,与现有建议相比,我们的方法可以提高性能。

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