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Increasing efficiency in the simulation of a dynamic system of objects in 3-D space

机译:在3-D空间中的对象动态系统的仿真中提高效率

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This article examines sectoring as a methodology of improving the efficiency of discrete event simulation of autonomous object movement in 3-D space. Efficiency is defined as the ability to reduce the amount of pairwise comparisons needed to completely execute the intended system. Sectoring involves partitioning the simulation trajectory space and allows for a reduction of the number of queries required between objects in order to determine upcoming events. However, the crossing of sector boundaries becomes an additional event to track and compute. A simulation of moving objects in 3-D space was constructed using MODSIM~(TM). This simulation was verified and used to gather significant output data. The results indicated that, within the specific experimental range, sectoring provides up to 52% improvement in simulation efficiency when compared to no sectoring. Published by Elsevier Science B.V.
机译:本文将扇形作为提高3D空间中自主对象运动的离散事件模拟效率的方法进行了研究。效率被定义为减少完全执行预期系统所需的成对比较数量的能力。分区涉及对模拟轨迹空间进行划分,并允许减少对象之间所需的查询数量,以便确定即将发生的事件。但是,跨越部门边界成为跟踪和计算的附加事件。使用MODSIM〜(TM)构建了在3D空间中移动物体的模拟。该仿真已得到验证,并用于收集重要的输出数据。结果表明,与没有分区相比,在特定的实验范围内,分区可将模拟效率提高多达52%。由Elsevier Science B.V.发布

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