【24h】

Object-oriented landing gear model in a PC-based flight simulator

机译:基于PC的飞行模拟器中的面向对象起落架模型

获取原文
获取原文并翻译 | 示例
           

摘要

Training pilots the skill of maneuvering an aircraft on ground is important for flight safety. This demands a detailed landing gear model running in real-time. We developed the model and verified its validity by contrast with flight test data. It is accurate sufficiently and very suitable for real-time flight simulation to represent complex ground reaction behavior under various conditions and occasions. Based on this model, we realized a landing gear class in a unified flight simulation framework written in C++ and successfully applied the whole simulation codes through S-function in a PC-based experimental flight simulator. Because of the unique features of object-oriented design principles, the software framework presented here is structural, transplantable and convenient to maintain. The constitution and the quality of the simulator reveal that it would have cause to decrease the cost for developing a flight simulator with higher fidelity in future.
机译:培训飞行员在地面上操纵飞机的技能对于飞​​行安全至关重要。这就需要详细的起落架模型实时运行。我们开发了模型,并与飞行测试数据进行了对比验证了其有效性。它足够精确,非常适合于实时飞行模拟,以表示各种条件和场合下的复杂地面反应行为。基于此模型,我们在用C ++编写的统一飞行模拟框架中实现了起落架类,并通过S功能在基于PC的实验飞行模拟器中成功地应用了整个模拟代码。由于面向对象设计原则的独特功能,此处介绍的软件框架具有结构性,可移植性,并且易于维护。模拟器的结构和质量表明,这将有理由降低将来开发具有更高保真度的飞行模拟器的成本。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号