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3D optimal determination of grasping points with whole geometrical modeling for unknown objects

机译:完整几何模型对未知物体的3D最佳抓点确定

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This paper deals with the synthesis of determination of the optimal and automatic three-dimensional grasping points for unknown objects. This is archived by two steps. First step is to find the whole three-dimensional geometrical modeling using stereo matching. In this step, initial process which is partly imported from uncalibrated stereo matching is added to improve the estimation time and to reduce the error rate. Second step is to determine the optimal grasping points using genetic algorithm. In this process, the objective function of optimization minimize the sum of finger's tip force and subjective functions are both static functions and Coulomb friction model. The proposed algorithm is verified by experiment in three-dimensional modeling process and computer simulation in optimization using the known object with different angle. (C) 2003 Elsevier B.V. All rights reserved. [References: 11]
机译:本文涉及确定未知物体的最佳和自动三维抓取点的综合方法。通过两个步骤将其存档。第一步是使用立体匹配找到整个三维几何模型。在此步骤中,添加了部分从未校准的立体声匹配中导入的初始过程,以缩短估计时间并降低错误率。第二步是使用遗传算法确定最佳抓取点。在此过程中,优化的目标函数将手指的指尖力之和最小化,而主观函数既是静态函数又是库仑摩擦模型。通过在三维建模过程中的实验以及使用不同角度的已知对象进行的计算机仿真优化对所提出的算法进行了验证。 (C)2003 Elsevier B.V.保留所有权利。 [参考:11]

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