首页> 外文期刊>NeuroImage >Frontotemporal oxyhemoglobin dynamics predict performance accuracy of dance simulation gameplay: Temporal characteristics of top-down and bottom-up cortical activities
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Frontotemporal oxyhemoglobin dynamics predict performance accuracy of dance simulation gameplay: Temporal characteristics of top-down and bottom-up cortical activities

机译:额颞氧合血红蛋白动力学预测舞蹈模拟游戏的表演准确性:自上而下和自下而上的皮层活动的时间特征

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摘要

We utilized the high temporal resolution of functional near-infrared spectroscopy to explore how sensory input (visual and rhythmic auditory cues) are processed in the cortical areas of multimodal integration to achieve coordinated motor output during unrestricted dance simulation gameplay. Using an open source clone of the dance simulation video game, Dance Dance Revolution, two cortical regions of interest were selected for study, the middle temporal gyrus (MTG) and the frontopolar cortex (FPC). We hypothesized that activity in the FPC would indicate top-down regulatory mechanisms of motor behavior; while that in the MTG would be sustained due to bottom-up integration of visual and auditory cues throughout the task. We also hypothesized that a correlation would exist between behavioral performance and the temporal patterns of the hemodynamic responses in these regions of interest. Results indicated that greater temporal accuracy of dance steps positively correlated with persistent activation of the MTG and with cumulative suppression of the FPC. When auditory cues were eliminated from the simulation, modifications in cortical responses were found depending on the gameplay performance. In the MTG, high-performance players showed an increase but low-performance players displayed a decrease in cumulative amount of the oxygenated hemoglobin response in the no music condition compared to that in the music condition. In the FPC, high-performance players showed relatively small variance in the activity regardless of the presence of auditory cues, while low-performance players showed larger differences in the activity between the no music and music conditions. These results suggest that the MTG plays an important role in the successful integration of visual and rhythmic cues and the FPC may work as top-down control to compensate for insufficient integrative ability of visual and rhythmic cues in the MTG. The relative relationships between these cortical areas indicated high- to low-performance levels when performing cued motor tasks. We propose that changes in these relationships can be monitored to gauge performance increases in motor learning and rehabilitation programs.
机译:我们利用功能近红外光谱仪的高时间分辨率来探索在多模式整合的皮质区域如何处理感官输入(视觉和节奏听觉提示),从而在无限制的舞蹈模拟游戏中实现协调的运动输出。使用舞蹈模拟视频游戏“舞蹈革命”的开源克隆,选择了两个感兴趣的皮质区域进行研究,即颞中回(MTG)和额极皮层(FPC)。我们假设FPC中的活动将指示自上而下的运动行为调节机制。而由于在整个任务中视觉和听觉提示的自下而上的整合,MTG中的效果将得以维持。我们还假设在这些感兴趣的区域中,行为表现和血液动​​力学响应的时间模式之间将存在相关性。结果表明,舞步的更高的时间准确性与MTG的持续激活和FPC的累积抑制呈正相关。当从模拟中消除听觉提示时,取决于游戏玩法的表现,发现皮质反应的改变。在MTG中,与没有音乐的情况相比,在无音乐的情况下,高性能的演奏者表现出增加,而低水平的演奏者表现出氧化血红蛋白反应的累积量减少。在FPC中,无论是否有听觉提示,高性能演奏者的活动差异都相对较小,而低性能演奏者在无音乐和音乐条件之间的活动差异较大。这些结果表明,MTG在视觉和节奏提示的成功整合中起着重要作用,而FPC可以作为自上而下的控件来弥补MTG中视觉和节奏提示的整合能力不足。当执行提示的运动任务时,这些皮质区域之间的相对关系表明了高性能到低性能水平。我们建议可以监视这些关系的变化,以评估运动学习和康复计划中的性能提升。

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