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Speeding up multiple instance learning classification rules on GPUs

机译:在GPU上加速多个实例学习分类规则

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Multiple instance learning is a challenging task in supervised learning and data mining. However, algorithm performance becomes slow when learning from large-scale and high-dimensional data sets. Graphics processing units (GPUs) are being used for reducing computing time of algorithms. This paper presents an implementation of the G3P-MI algorithm on GPUs for solving multiple instance problems using classification rules. The GPU model proposed is distributable to multiple GPUs, seeking for its scalability across large-scale and high-dimensional data sets. The proposal is compared to the multi-threaded CPU algorithm with streaming SIMD extensions parallelism over a series of data sets. Experimental results report that the computation time can be significantly reduced and its scalability improved. Specifically, an speedup of up to 149 can be achieved over the multi-threaded CPU algorithm when using four GPUs, and the rules interpreter achieves great efficiency and runs over 108 billion genetic programming operations per second.
机译:在监督学习和数据挖掘中,多实例学习是一项艰巨的任务。但是,从大规模和高维数据集学习时,算法性能会变慢。图形处理单元(GPU)用于减少算法的计算时间。本文介绍了G3P-MI算法在GPU上的实现,该算法可使用分类规则解决多实例问题。提出的GPU模型可分配给多个GPU,以寻求其在大规模和高维数据集上的可伸缩性。将该提案与在一系列数据集上具有流式SIMD扩展并行性的多线程CPU算法进行了比较。实验结果表明,可以大大减少计算时间并提高其可扩展性。具体来说,当使用四个GPU时,通过多线程CPU算法可实现高达149的加速,并且规则解释器实现了很高的效率,并且每秒执行超过1,080亿次遗传编程操作。

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