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Computer animations in medical education: a critical literature review.

机译:医学教育中的计算机动画:重要文献综述。

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CONTEXT: Animations can depict dynamic changes over time and location, and illustrate phenomena and concepts that might otherwise be difficult to visualise. However, animations may not always be effective and educators who use animations must understand the principles that govern their use. OBJECTIVES: This review aims to illustrate potential applications of animations in medical education, to identify evidence-based principles for their design and use, and to propose an agenda for future research. METHODS: We searched MEDLINE, PsychINFO and EMBASE for articles describing the use of computer animations in medical education. We reviewed and summarised all identified original research studies comparing animations with an alternative computer-based or non-computer-based format. We also selectively reviewed non-medical education research on the use of computer animations. RESULTS: Medical educators have used animations in a variety of computer-assisted learning applications, but few comparative studies have been published and the evidence is inconclusive. Research outside medical education shows conflicting results for studies comparing animations with static images. This may reflect differences in cognitive load induced by animation, or differences in the type of motion being illustrated. The benefits of animations may also vary according to learner characteristics such as prior knowledge and spatial ability. Features of animation that appear to facilitate learning include permitting learner control over the animation's pace, allowing learners to interact with animations and splitting the animation activity into small chunks (segmenting). CONCLUSIONS: Existing medical education research does little to inform the use of animations. Research is needed to confirm and extend non-medicine research to ascertain when to use animations and how to use them effectively.
机译:背景:动画可以描绘随时间和位置的动态变化,并说明否则可能难以可视化的现象和概念。但是,动画可能并不总是有效的,使用动画的教育者必须了解指导其使用的原则。目的:本综述旨在说明动画在医学教育中的潜在应用,确定其设计和使用的循证原则,并提出未来研究的议程。方法:我们在MEDLINE,PsychINFO和EMBASE中搜索了描述计算机动画在医学教育中的使用的文章。我们回顾并总结了所有已确定的原始研究,将动画与其他基于计算机或基于非计算机的格式进行了比较。我们还选择性地回顾了有关使用计算机动画的非医学教育研究。结果:医学教育工作者已经在各种计算机辅助学习应用程序中使用了动画,但是很少有比较研究发表,并且证据还没有定论。医学教育以外的研究表明,将动画与静态图像进行比较的研究结果相互矛盾。这可能反映了由动画引起的认知负荷的差异,或所说明的运动类型的差异。动画的好处还可以根据学习者的特征(例如先验知识和空间能力)而有所不同。似乎有助于学习的动画功能包括:允许学习者控制动画的速度,允许学习者与动画进行交互以及将动画活动分成小块(分段)。结论:现有的医学教育研究几乎不能指导动画的使用。需要进行研究以确认和扩展非医学研究,以确定何时使用动画以及如何有效使用它们。

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