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Matching games: The least core and the nucleolus

机译:配对游戏:最小核心和核仁

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A matching game is a cooperative game defined by a graph G = (N, E). The player set is N and the value of a coalition S subset of or equal to N is defined as the size of a maximum matching in the subgraph induced by S. We show that the nucleolus of such games can be computed efficiently. The result is based on an alternative characterization of the least core, which may be of independent interest. The general case of weighted matching games remains unsolved. [References: 21]
机译:匹配博弈是由图G =(N,E)定义的合作博弈。玩家集为N,并且等于或等于N的联盟S子集的值定义为S引起的子图中最大匹配的大小。我们证明了此类游戏的核仁可以得到有效计算。结果基于最小核的替代特征,该特征可能是独立利益。加权匹配游戏的一般情况仍未解决。 [参考:21]

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