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Real Time Haptic Simulation of Deformable Bodies

机译:变形体的实时触觉仿真

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摘要

In this thesis, current research in haptics has been introduced and a new force modeling method for haptic simulations of deformable body is presented. It can be used in different areas, such as virtual reality, telepresence and robotics The numerical models are based on the finite element method The modeling procedure includes geometric measurement and modeling, as well as implementation of material characteristics. By the implementation of constitutive equations, linear elasticity, viscoelasticity and inhomogeneity are taken into account. In order to obtain real time haptic simulations, a FE model is combined with a corresponding analytical contact force model by using an extended Kalman filter To simulate a concrete object, model learning and model identification are necessary Then the model parameters can be optimized with reference data. The modeling method is test and verified by simulations and experiments. Furthermore, two application examples are detailed
机译:本文介绍了当前触觉研究的现状,提出了一种用于可变形体触觉仿真的力建模方法。它可用于不同领域,例如虚拟现实,远程呈现和机器人技术。数值模型基于有限元方法。建模过程包括几何测量和建模以及材料特性的实现。通过执行本构方程,可以考虑线性弹性,粘弹性和不均匀性。为了获得实时的触觉模拟,通过使用扩展的卡尔曼滤波器将有限元模型与相应的分析接触力模型组合在一起。要模拟具体对象,必须进行模型学习和模型识别,然后可以使用参考数据对模型参数进行优化。 。通过仿真和实验对建模方法进行了测试和验证。此外,详细介绍了两个应用示例

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