首页> 外文期刊>Burns: Including Thermal Injury >The efficacy of an augmented virtual reality system to alleviate pain in children undergoing burns dressing changes: a randomised controlled trial.
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The efficacy of an augmented virtual reality system to alleviate pain in children undergoing burns dressing changes: a randomised controlled trial.

机译:增强的虚拟现实系统缓解遭受烧伤敷料变化的儿童的疼痛的功效:一项随机对照试验。

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In children, the pain and anxiety associated with acute burn dressing changes can be severe, with drug treatment alone frequently proving to be inadequate. Virtual reality (VR) systems have been successfully trialled in limited numbers of adult and paediatric burn patients. Augmented reality (AR) differs from VR in that it overlays virtual images onto the physical world, instead of creating a complete virtual world. This prospective randomised controlled trial investigated the use of AR as an adjunct to analgesia and sedation in children with acute burns. Forty-two children (30 male and 12 female), with an age range of 3-14 years (median age 9 years) and a total burn surface area ranging from 1 to 16% were randomised into a treatment (AR) arm and a control (basic cognitive therapy) arm after administration of analgesia and/or sedation. Pain scores, pulse rates (PR), respiratory rates (RR) and oxygen saturations (SaO2) were recorded pre-procedurally, at 10 min intervals and post-procedurally. Parents were also asked to grade their child's overall pain score for the dressing change. Mean pain scores were significantly lower (p=0.0060) in the AR group compared to the control group, as were parental pain assessment scores (p=0.015). Respiratory and pulse rates showed significant changes over time within groups, however, these were not significantly different between the two study groups. Oxygen saturation did not differ significantly over time or between the two study groups. This trial shows that augmented reality is a useful adjunct to pharmacological analgesia.
机译:在儿童中,与急性烧伤敷料变化有关的疼痛和焦虑可能很严重,仅药物治疗经常被证明是不充分的。虚拟现实(VR)系统已在少数成人和小儿烧伤患者中成功试用。增强现实(AR)与VR的不同之处在于,它将虚拟图像叠加到物理世界上,而不是创建完整的虚拟世界。这项前瞻性随机对照试验研究了AR在急性烧伤患儿中作为镇痛和镇静剂的辅助手段的用途。将年龄范围为3-14岁(中位年龄为9岁),总烧伤表面积为1%至16%的42名儿童(男30名,女12名)随机分为治疗(AR)臂和镇痛和/或镇静后进行手臂控制(基本认知疗法)。在手术前,间隔10分钟和手术后记录疼痛评分,脉搏率(PR),呼吸频率(RR)和氧饱和度(SaO2)。家长还被要求对孩子换敷料的总体疼痛评分进行评分。与对照组相比,AR组的平均疼痛评分显着降低(p = 0.0060),父母的疼痛评估评分也是如此(p = 0.015)。各组之间的呼吸频率和脉搏率均显示出随时间的显着变化,但是,两个研究组之间的变化无显着性。氧饱和度随时间推移或两个研究组之间无显着差异。该试验表明增强现实是药理镇痛的有用辅助手段。

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