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A study of a quadruple co-evolutionary model and its reciprocity phase for various Prisoner's Dilemma game

机译:多种囚徒困境博弈的四重协进化模型及其互惠阶段研究

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摘要

We present and numerically investigate a quadruple co-evolutionary model for 2 × 2 Prisoner's Dilemma games which allows not only for agents to adopt strategy (Cooperation C or Defection D) and for network topology, but also for the probability of link rewiring that controls the speed of network evolution and the updating rule itself. The results of a series of simulations reveal that C agents in a coexisting phase increase their rewiring probability to avoid neighboring D agents' exploitation through the Game Exit Option. This evolutionary process leads most agents to adopt pairwise updating even though Imitation Max update adopted by all agents brings a higher payoff.
机译:我们提出并数值研究了用于2×2 Prisoner's Dilemma游戏的四重协同进化模型,该模型不仅允许代理采用策略(合作C或Defection D)和网络拓扑结构,而且还允许控制网络连接的重新布线概率网络演进的速度和更新规则本身。一系列模拟的结果表明,在共存阶段的C代理增加了重新布线的可能性,从而避免了通过Game Exit Option对相邻D代理的利用。即使所有代理程序采用的“模仿最大”更新带来更高的收益,此演进过程也导致大多数代理程序采用成对更新。

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