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首页> 外文期刊>International Journal of Computer Vision >SHAPES, SHOCKS, AND DEFORMATIONS .1. THE COMPONENTS OF TWO-DIMENSIONAL SHAPE AND THE REACTION-DIFFUSION SPACE [Review]
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SHAPES, SHOCKS, AND DEFORMATIONS .1. THE COMPONENTS OF TWO-DIMENSIONAL SHAPE AND THE REACTION-DIFFUSION SPACE [Review]

机译:形状,冲击和变形.1。二维形状和反应扩散空间的组成[综述]

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We undertake to develop a general theory of two-dimensional shape by elucidating several principles which any such theory should meet. The principles are organized around two basic intuitions: first, if a boundary were changed only slightly, then, in general, its shape would change only slightly. This leads us to propose an operational theory of shape based on incremental contour deformations. The second intuition is that not all contours are shapes, but rather only those that can enclose ''physical'' material. A theory of contour deformation is derived from these principles, based on abstract conservation principles and Hamilton-Jacobi theory. These principles are based on the work of Sethian (1985a, c), the Osher-Sethian (1988), level set formulation the classical shock theory of Lax (1971; 1973), as well as curve evolution theory for a curve evolving as a function of the curvature and the relation to geometric smoothing of Gage-Hamilton-Grayson (1986; 1989). The result is a characterization of the computational elements of shape: deformations, parts, bends, and seeds, which show where to place the components of a shape. The theory unifies many of the diverse aspects of shapes, and leads to a space of shapes (the reaction/diffusion space), which places shapes within a neighborhood of ''similar'' ones. Such similarity relationships underlie descriptions suitable for recognition. [References: 102]
机译:我们承诺通过阐明任何此类理论都应满足的几个原理来发展二维形状的一般理论。这些原则是围绕两个基本直觉进行组织的:首先,如果边界仅稍有变化,那么通常其形状只会稍有变化。这使我们提出了基于增量轮廓变形的形状操作理论。第二个直觉是,并不是所有的轮廓都是形状,而是只有那些可以包围“物理”材料的轮廓。基于这些原理,基于抽象守恒原理和汉密尔顿-雅各比理论,得出了轮廓变形理论。这些原理基于Sethian(1985a,c),Osher-Sethian(1988)的工作,水平集公式化Lax的经典冲击理论(1971; 1973)以及曲线演化为Gage-Hamilton-Grayson(1986; 1989)的曲率函数及其与几何平滑度的关系。结果是对形状的计算元素进行了表征:变形,零件,弯曲和种子,它们显示了将形状的组件放置在何处。该理论统一了形状的许多不同方面,并导致了形状的空间(反应/扩散空间),该空间将形状放置在“相似”形状的附近。这种相似关系是适合识别的描述的基础。 [参考:102]

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