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首页> 外文期刊>International Journal for Numerical Methods in Engineering >AN IMPLICIT TIME-STEPPING SCHEME FOR RIGID BODY DYNAMICS WITH INELASTIC COLLISIONS AND COULOMB FRICTION
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AN IMPLICIT TIME-STEPPING SCHEME FOR RIGID BODY DYNAMICS WITH INELASTIC COLLISIONS AND COULOMB FRICTION

机译:具有非弹性碰撞和库仑摩擦的刚体动力学的隐式时标方案

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摘要

In this paper a new time-stepping method for simulating systems of rigid bodies is given which incorporates Coulomb friction and inelastic impacts and shocks. Unlike other methods which take an instantaneous point of view, this method does not need to identify explicitly impulsive forces. Instead, the treatment is similar to that of J. J. Moreau and Monteiro-Marques, except that the numerical formulation used here ensures that there is no inter-penetration of rigid bodies, unlike their velocity-based formulation. Numerical results are given for the method presented here for a spinning rod impacting a table in two dimensions, and a system of four balls colliding on a table in a fully three-dimensional way. These numerical results also show the practicality of the method, and convergence of the method as the step size becomes small.
机译:本文提出了一种模拟刚体系统的新的时间步长方法,该方法结合了库仑摩擦力和非弹性的冲击和冲击。与采用瞬时观点的其他方法不同,此方法无需明确识别冲力。相反,该处理与J. J. Moreau和Monteiro-Marques相似,不同之处在于,此处使用的数字公式确保了刚体之间不会相互渗透,这与基于速度的公式不同。给出了本文提出的方法的数值结果,该方法用于旋转杆在二维上撞击工作台,并且四个球以完全三维的方式碰撞在工作台上。这些数值结果还显示了该方法的实用性,并且随着步长变小,该方法收敛。

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