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首页> 外文期刊>IIE Transactions on Occupational Ergonomics and Human Factors >Effect of Sitting Orientation on Touchscreen Performance, Touch Characteristics, User Preference, and Workload
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Effect of Sitting Orientation on Touchscreen Performance, Touch Characteristics, User Preference, and Workload

机译:坐姿对触摸屏性能,触摸特性,用户偏好和工作量的影响

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Background: Touchscreens can be used in standalone kiosks, embedded in larger structures, such as walls, or arranged in multi-display configurations (e.g., a control station). As a result, users may not always be positioned in front of the screen and may instead operate it in a variety of orientations. Previous touchscreen research has not considered the effect of user sitting orientation on touchscreen performance, such as in terms of the number of errors (incorrect button activation), misses (touch that does not result in button activation), task completion time, and touch characteristics (e.g., force, dwell time [the time the button was pressed], and force-time integral). Purpose: This study evaluates the effect of sitting orientation on performance and touch characteristics during a digit entry task among individuals with and without motor control disabilities, including wheelchair users and non-users. Methods: Participants with (n = 21) and without (n = 21) upper extremity motor control disabilities (+MCD and -MCD, respectively) completed a four-digit entry task on a touchscreen in both front and parallel orientations to the touchscreen. Button sizes of 10×10 to 30×30 mm (5-mm increments) and two button gaps (3 or 5 mm) were used. Results: Accuracy was adversely affected, with errors (36%) and mises (48%) greater in the parallel orientation. Dwell time (12%) and force-time integral (21%) were also greater in the parallel orientation than in the front orientation. Larger button sizes (≥20 mm) lowered misses, errors, force-time integrals, and dwell times for both orientations. The +MCD group had a greater percentage of trials with misses (150%) and longer dwell times (66%) than the -MCD group, but in general, similar trends in performance and touch characteristics were observed for both groups across button sizes, button gaps, and sitting orientation. Conclusions: Decrements in touchscreen performance occurred in the parallel orientation compared to the front orientation. In addition, greater forces were exerted and greater workload was reported in the parallel orientation than in the front orientation. However, performance may be improved by using larger button sizes (≥20×20 mm). This may be especially important in critical touchscreen activities.
机译:背景技术:触摸屏可用于独立的自助服务亭,嵌入较大的结构(例如墙壁)中或以多显示器配置(例如控制站)布置。结果,用户可能不总是位于屏幕的前面,而是可以以各种方向操作它。以前的触摸屏研究并未考虑用户坐姿对触摸屏性能的影响,例如错误数量(错误的按钮激活),未命中(未导致按钮激活的触摸),任务完成时间和触摸特性(例如,力,停留时间[按下按钮的时间]和力时间积分)。目的:本研究评估在手指输入任务中有或没有运动控制障碍的个人(包括轮椅使用者和非使用者)在数字输入任务中坐姿对行为和触觉特性的影响。方法:有(n = 21)和没有(n = 21)上肢运动控制障碍(分别为+ MCD和-MCD)的参与者在触摸屏上以与触摸屏正面和平行的方向完成了四位数的输入任务。使用的按钮尺寸为10×10到30×30 mm(以5 mm为增量)和两个按钮间隙(3或5 mm)。结果:准确性受到不利影响,平行方向的误差(36%)和错误(48%)更大。平行方向的停留时间(12%)和力时积分(21%)也比正面方向大。较大的按钮尺寸(≥20 mm)可降低两个方向的遗漏,错误,作用时间积分和停留时间。与-MCD组相比,+ MCD组的未命中(150%)和更长的停留时间(66%)的试验百分比更高,但总的来说,在按钮尺寸上,两组的性能和触摸特性趋势相似,纽扣间隙和坐姿。结论:与正面方向相比,平行方向的触摸屏性能下降。另外,在平行方向上比在前方向上施加了更大的力,并且报告了更大的工作量。但是,使用较大的按钮尺寸(≥20×20 mm)可以提高性能。这在关键的触摸屏活动中可能尤其重要。

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