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首页> 外文期刊>IEE proceedings, Part K. Vision, image and signal processing >Affine motion compensation using a content-based mesh
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Affine motion compensation using a content-based mesh

机译:使用基于内容的网格进行仿射运动补偿

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摘要

A content-based approach to the design of a triangular mesh is presented, and its application to affine motion compensation is investigated. An image is first segmented into moving objects, which are then approximated with polygons. Following this, a triangular mesh is generated within each polygon, thus ensuring that no triangle straddles multiple regions. Translation and affine motion parameters are determined for each triangle, using bi-directional motion estimation. Results for three test sequences demonstrate the advantages offered by the proposed mesh design method, and by the use of affine motion compensation.
机译:提出了一种基于内容的三角网格设计方法,并研究了其在仿射运动补偿中的应用。首先将图像分割成运动对象,然后用多边形对其进行近似。然后,在每个多边形内生成一个三角形网格,从而确保没有三角形跨越多个区域。使用双向运动估计为每个三角形确定平移和仿射运动参数。三个测试序列的结果证明了所提出的网格设计方法和仿射运动补偿所提供的优势。

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