...
首页> 外文期刊>Neural computing & applications >Coping with opponents: multi-objective evolutionary neural networks for fighting games
【24h】

Coping with opponents: multi-objective evolutionary neural networks for fighting games

机译:Coping with opponents: multi-objective evolutionary neural networks for fighting games

获取原文
获取原文并翻译 | 示例
           

摘要

Fighting games represent a challenging problem for computer-controlled characters. Therefore, they have attracted considerable research interest. This paper investigates novel multi-objective neuroevolutionary approaches for fighting games focusing on the Fighting Game AI Competition. Considering several objectives shall improve the AI's generalization capabilities when confronted with new opponents. To this end, novel combinations of neuroevolution and multi-objective evolutionary algorithms are explored. Since the variants proposed employ the well-knownR2 indicator, we derived a novel faster algorithm for determining the exactR2 contribution. An experimental comparison of the novel variants to existing multi-objective neuroevolutionary algorithms demonstrates clear performance benefits on the test case considered. The best performing algorithm is then used to evolve controllers for the fighting game. Comparing the results with state-of-the-art AI opponents shows very promising results; the novel bot is able to outperform several competitors.

著录项

获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号